
Trained in advanced assault tactics and weaponry, Commandos charge battlefields with massive blaster cannons, overwhelming their enemies with brute firepower. Whether taking out an enemy bunker with focused fire or driving back an Imperial charge with a hail of concussive bolts, the Commando’s high-powered hardware dominates the scene, laying waste to all unfortunates who fall within its range. Many of the Republic’s greatest military victories can be credited to the decisive actions of a Commando in the field.


Assault Cannon
Long Range
Mercenary (Bodyguard)
Assault Cannon
Burst Damage
Long Range
Mercenary (Arsenal)
Assault Cannon
Damage Over Time
Long Range
Mercenary (Innovative Ordnance)
A longstanding member of the Galactic Republic, Ord Mantell is a world of deep seas, tall mountains and lush islands. Traders and merchants from across the galaxy ply their wares in Mantellian ports, along with black marketeers and other underworld forces.
In recent years, Ord Mantell has become embroiled in civil war, as anti-government separatists encourage Mantellian independence in the face of a brutally corrupt government with ties to organized crime. The Republic is responding with military force, and the fighting has resulted in high numbers of civilian casualties. Shuttle traffic is currently directed to the island of Avilatan.

During your class storyline, you will unlock five companions and one ship droid companion. Each companion has their own storyline that you can choose to share with them via conversations. The conversations will give you insight to where they came from, allow you to meet their friends and go on a few missions with some. You will gain influence for the conversations as well as giving them gifts, and some you can even romance. To see more information about each specific companion, click on their image.


You will use your ship to travel the galaxy, and you can add some amenities like GTN, mailbox, cargo bays, and more via your Legacy perks.

Based on smaller rapid assault ships, the BT-7 Thunderclap was originally developed during the war for fast deployment under fire. This revised design has been outfitted for Republic Special Forces with a streamlined hull, prototype armor plating and flexible bulkheads designed to absorb heavy impacts.
The Thunderclap’s main deck features a command center, secure armory, fully outfitted medical bay and briefing room. Provisions have been made for squad comfort with a spacious bunk room and recreational facilities. The upper deck houses the bridge and navigation computer, and can be sealed by heavy pressure doors in an emergency.
For armaments, the Thunderclap has one primary and two secondary heavy laser cannons. State-of-the-art tactical computers and targeting systems ensure every shot counts. Although the ship’s design is intended to deflect blaster fire away from the main compartments, modular shield systems ensure few attacks get that close.
— Codex “Rendili Hyperworks BT-7 Thunderclap (Trooper)”


