Augments are crafted items that help you get additional stats in your gear to help reach your ideal setup. There are 14 gear pieces that allow augments, and all are essential as an endgame player. In this guide, we will cover how to get augments, craft them, and which ones you should use for your character.
To get augments, you can do one of a couple things:
- Craft them. All endgame augments can be crafted, although it can be costly if you don’t have the materials.
- Buy them on the GTN. This can also be costly, but it will save you work.
Regardless of which way you go, you will also need Augmentation Kits, which can also be crafted or bought on the GTN.
Comparing the numbers will help you figure out what augments you need to reach the recommended thresholds for your type of player role. Each role requires different stats and percentages, so using augments to give that little bit of stat change is easier than changing a whole piece of gear. (on phones, please rotate to see full table)
| Augment | Blue 73 | Advanced 74 | Superior 77 | Blue 83 | Blue 86 | Advanced 86 | Superior 86 |
| iRating | 276 | 286 | 300 | 296 | 302 | 310 | 318 |
| PRIMARY STATS: | |||||||
| Endurance | 126 | 144 | 171 | 163 | 175 | 193 | 212 |
| Power | 126 | 144 | 171 | 163 | 175 | 193 | 212 |
| TERTIARY STATS: | |||||||
| Absorb | 95 | 108 | 130 | 123 | 133 | 147 | 162 |
| Accuracy | 95 | 108 | 130 | 123 | 133 | 147 | 162 |
| Alacrity | 95 | 108 | 130 | 123 | 133 | 147 | 162 |
| Critical | 95 | 108 | 130 | 123 | 133 | 147 | 162 |
| Redoubt (Defense) | 95 | 108 | 130 | 123 | 133 | 147 | 162 |
| Shield | 95 | 108 | 130 | 123 | 133 | 147 | 162 |
| Versatile (Mastery) | 95 | 108 | 130 | 123 | 133 | 147 | 162 |
Each Crafting Profession plays a part in the augmentation process. Three skills, the Armormech, Armstech, and Synthweaving make the actual augments, while the other crafting skills, Artifice, Cybertech, and Biochem make parts needed for the newer augments from 7.7. Below you will see what parts each makes:
- Absorb
- Alacrity
- Augmentation Kit MK-11
- Shield
- Accuracy
- Versatile (Mastery)
- Augmentation Kit MK-11
- Redoubt (Defense)
- Critical
- Augmentation Kit MK-11
- CM-1337
- Overclocked Biostabilizer
- Purified Bioessence
Augmentation Slot Component MK-11
Prototype Data Spike
Prototype Dallorian Scraps
Prototype Duranium Arms Assembly Components
Augmentation Slot Component MK-11
Prototype Data Spike
Prototype Woven Syntex
Prototype Lustrous Synth Bonded Attachment
Crafting level 80 augments will take all the crafting skills at level 700. You can do this yourself, with a friend, or buy materials off the GTN.
To get some of the materials, you will need to do the Relentless Replication Operation and gather the drops. One of the most necessary materials only drops from the new lair boss on Ilum, Propagator Core XR-53. Other materials will drop in Story and Veteran Mode. Schematics drop in all three levels as shown below.
| Drops from Propagator Core XR-53 | Story | Veteran | Master |
| Augment Schematics | Blue 296 | Blue 302 | Gold 318 |
| Corrupted Bioprocessors | 1-4 | 12-18 | 30-36 |
| Bag of Corrupted Bioprocessors (chance) | No | Yes | No |
| Crate of 50 Corrupted Bioprocessors (chance) | No | No | Yes |
| Throne of the Vanquished Replicator Mount | No | No | Yes |
PvP Weeklies “Go Berserk!” and “Spoils of War” will give you a choice to collect 3 Corrupted Bioprocessors in place of the WZ-1 Accelerants or Thyrsian Upgrade Cache.
Level 80 Materials
Blue Augments
Purple Augments
Gold Augments
CM-1337
5 – OEM-37
5 – RPM-13
5 – Legendary Ember
Overclocked Biostabilizer
2 – Corrupted Bioprocessors
4 – Artifact Lustrous Artifice Bonded Attachment
8 – Artifact Hurrikane Artifice Bonded Crystal
2 – Legendary Ember
Purified Bioessence
2 – Corrupted Bioprocessors
4 – Artifact Curious Cell Graft
8 – Artifact Intravenous Injectors
2 – Legendary Ember
Schematic Recipes can be obtained from the specific crafting trainers.
Augment 83 (Blue 296)
3 – Prototype Combined Materials
(ex. Assembly & Bonded Components)
1 – Prototype Secondary Combined Materials
(ex. Researched Components & Bonded Cloth)
5 – Solid Resource Matrices
5 – Processed Isotope Stabilizers
Augment 86 (Blue 302)
3 – Prototype Combined Materials
(ex. Assembly & Bonded Components)
2 – Prototype Secondary Combined Materials
(ex. Researched Components & Bonded Cloth)
1 – CM-1337
1 – Overclocked Biostabilizer
1 – Purified Bioessence
Advanced Augment 86 (Blue 310)
4 – Artifact Combined Materials
(ex. Assembly & Bonded Components)
1 – Artifact Secondary Combined Materials
(ex. Researched Components & Bonded Cloth)
2 – CM-1337
3 – Overclocked Biostabilizer
3 – Purified Bioessence
Purple Schematic can be obtained (by chance) by reverse engineering Blue Augment 86.
Superior Augment 86 (Blue 318)
5 – Artifact Combined Materials
(ex. Assembly & Bonded Components)
3 – Artifact Secondary Combined Materials
(ex. Researched Components & Bonded Cloth)
3 – CM-1337
5 – Overclocked Biostabilizer
5 – Purified Bioessence
Gold Schematic can be obtained (by chance) by defeating Propagator Core XR-53 on Master Mode. They are tradeable.
